Here are some images and videos I made before:
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| These images are the concept design of 7 sins I made for my game. |
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| the 3D model for "Sloth" |
the concept prototype (this is just a prototype)
I made this game prototype called "Chapter one: Sloth". The player character is an oblivious being without physical body who needs to search for its identity. Driven by the instinctive desire of becoming a human being, it needs to firstly go through the darkness and suffer the torment of the deadly sins. "Sloth" is the first "child world" that player needs to explore. In this world, the player character can either move with an extremely slow speed or by hooking to the moving objects when those things are close to the player (punishments in "sloth").
"The universe"
This is an "attention-based" universe and people can interact with it by wearing a Neurosky mindwave headset. The sensor reads the attention signals of the brain and people can generate the planets and keep the stability of the universe by focusing. When people lose their attentions, the planets will disappear and then they will see the meteors and particles or crazy lines. Moreover, the color of the universe changed based on different types of brainwave signals which reflect your different mind status. Besides, with an eye and motion tracker, people can generate shooting stars by waving their heads and look at this 3d space from different angles.
"The butterfly lovers"
I made this video for my final project of ART 105 and it was adapted from a traditional Chinese love story. In this class, I learned a lot of about VFX using Adobe After Effect.


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